Tag Archives: Xcode

Loving Xcode + iPhone SDK

I’ve been full time on an iPhone project (more of a prototype, really) for one day, and I absolutely love it. It’s simple and intuitive. Drop controls, set up outlets and actions. You don’t have to fight the framework. It … Continue reading

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Two strikes…

Apple’s sample code includes an annoying disclaimer at the top of each file. I can understand the need for a disclaimer, but this code takes it to an obnoxious level: every .h file or .m file you open, you can’t … Continue reading

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May I please crash now?

This is from Xcode’s Interface Builder. I’ve never seen a more polite assertion failure. It even asks if it’s okay to crash. You don’t see that very often. And keep in mind this is for a tool used by software … Continue reading

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Xcode’s documentation is automatically updated

I hadn’t seen anything about this before: Xcode’s documentation is regularly updated using RSS downloads so you always have the latest information. (Source: developer.apple.com/tools.) This is awesome. I can’t count how many times I’ve ignored documentation updates because the update … Continue reading

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Apple to Carbon developers: Switch to Cocoa

Despite being promised last year, it looks like Mac OS X 10.5 will not have a 64-bit Carbon. This is actually pretty pathetic – it seems as though Carbon 64 was almost ready. Despite the Carbon team having fewer resources … Continue reading

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Visual Studio vs. Xcode

Working with Xcode and Visual Studio on a day-to-day basis, it’s natural that I’d compare the two tools. The following is not intended to be an unbiased comparison. These are my opinions only. They’re based on how I work, and … Continue reading

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Developers on Xcode-users are reporting issues with Xcode 2.4 including missing SDKs and stale version numbers of the IDE and CHUD. I’m not quite at the point where I’m willing to install it myself, but I’m getting closer.

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Dustin Bachrach describes some of Xcode 3′s new features in Xcode 3.0, a Great Developer Additon.

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