Tag Archives: Software Development
The secret to enjoying Xcode
One of the things that made me like Xcode more and become more efficient with it is realizing that while all coders are insane, me and Xcode’s designers are insane in different ways. By that, I mean that aside from … Continue reading
On skins and plugins
I started this post over six months ago, but never quite got around to finishing it. It might never be finished. But this is a thorn to me, so I’m just going to post it as is. Should your new … Continue reading
Xcode and iPhone OS 3.0.1
To get Xcode 3.1.3 working with iPhone OS 3.0.1, you’ll need to teach Xcode how to target iPhone OS 3.0.1. Xcode will automatically recognize iPhone OS 3.0.1 and look for a new SDK at a set path. The problem is … Continue reading
Anatomy of a feature
Brent Simmons (NetNewsWire): Anatomy of a feature. How a simple feature grows. (via incanus77.)
Rules to avoid retain cycles
Matt Gallagher: Rules to avoid retain cycles
How to make your iPhone application start faster
James Thomson (PCalc): How to make your iPhone application start faster
Developer Color Picker
Wade Cosgrove (Panic): Developer Color Picker. Copy colors from the picker as a [UIColor initWithRed:green:blue:alpha:] sequence.
iPhone reference library search
Custom Google Search: iPhone reference library search. Slightly less annoying than crashing Xcode, also slightly less annoying than just using Google search.
iPhone: Year two
A long essay by Craig Hockenberry on the good and the bad of the App Store.
Debugging drawing performance
I knew about Quartz Debug.app , but hadn’t heard of NSShowAllDrawing. Sounds more practical.