James Thomson (PCalc): How to make your iPhone application start faster
Wade Cosgrove (Panic): Developer Color Picker. Copy colors from the picker as a [UIColor initWithRed:green:blue:alpha:] sequence.
Custom Google Search: iPhone reference library search. Slightly less annoying than crashing Xcode, also slightly less annoying than just using Google search.
A long essay by Craig Hockenberry on the good and the bad of the App Store.
I knew about Quartz Debug.app , but hadn't heard of NSShowAllDrawing. Sounds more practical.
Justin Williams: Die you damn, dirty tab bar.
John Casasanta (Tap tap tap) on the impact of the iPhone 3GS RAM increase. Pretty memory usage graphs.
NSURL synchronous requests
Can't verify this yet, but something I want to investigate later:
Chris Parker (who "works for a fruit company in Cupertino") via Twitter:
Hey iPhone devs: sending synchronous requests via NSURL on the main thread is a good way to have SpringBoard kill you. Don't do that.
iPhone OS 3.0 Adoption Rate
Tapbots on iPhone OS 3 adoptions among their active users:
We’re currently running at an overall 75% upgrade rate which is pretty insane considering the number of devices and the fact that its only been 5 days.
Early iPhone 3G S OpenGL test results
Early iPhone 3G S OpenGL Test Results from Daniel Pasco over at Black Pixel:
the iPhone 3G S ran about twice as fast as the 2g Touch in every test
The iPod touch 2G was the previous speed champion of the iPhone OS X hardware.
