Tag Archives: Cocoa Touch
Objective-C 2.2 Features
Martin Pilkington (Code Collector Pro) on Objective-C 2.2 features. He covers the code reduction features of the new runtime. These are coming to “modern” Apple runtimes, meaning 64-bit Mac and iPhone.
Control and configuration of applications through Info.plist
Matt Gallagher (Cocoa with Love): Control and configuration of applications through Info.plist. I hadn’t heard of UIRequiresPersistentWiFi before, so this will be helpful to me.
How to make your iPhone application start faster
James Thomson (PCalc): How to make your iPhone application start faster
Three20
I downloaded the latest version of Three20 today by Joe Hewitt. I read through some of the code and ran through the included “catalog” demo. If you’ve used the Facebook application, you’ve seen early versions of a lot of these … Continue reading
The impact of the iPhone 3GS RAM increase
John Casasanta (Tap tap tap) on the impact of the iPhone 3GS RAM increase. Pretty memory usage graphs.
NSURL synchronous requests
Can’t verify this yet, but something I want to investigate later: Chris Parker (who “works for a fruit company in Cupertino”) via Twitter: Hey iPhone devs: sending synchronous requests via NSURL on the main thread is a good way to … Continue reading
iPhone OS 3.0 Adoption Rate
Tapbots on iPhone OS 3 adoptions among their active users: We’re currently running at an overall 75% upgrade rate which is pretty insane considering the number of devices and the fact that its only been 5 days.
Trust, hostility, and the human side of Apple
Trust, hostility, and the human side of Apple: It was a giant middle finger to iPhone developers. And that’s the closing impression that Apple gave us for WWDC. Clearly, they had absolutely no interest in fielding even a single question … Continue reading
imageNamed is evil
Another iPhone programming gotcha, this one involving UIImage’s imageNamed: method. Worth noting for later.