The Mac Security Blog: Applications that Install OpinionSpy. Mac spyware. Not anything you’re likely to run into.

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Matt Gemmell (author various open source libraries, including Twitter engine used in Twitterrific) on iPad VGA output.

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Craig Hockenberry (Twitterrific) benchmarks the iPad. The speed just blows away the original iPhone.

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Adobe and Flash vs. Apple and iPhone

Mike Chambers, in a more rational posting than the usual from Adobe employees. But I have a comments on it anyway:

They want to tie developers down to their platform, and restrict their options to make it difficult for developers to target other platforms.

(Emphasis added.)

I disagree strongly here. In fact, it is every bit as easy for a developer to target platforms other than iPhone as it was before. Either way, the developer has to rewrite their Objective-C application in Flash. The difference is that with Flash being able to target iPhone, previously the developer with an iPhone application could throw away their Objective-C source code.

But do you think any developers did? Do you think any of us examined our application, tilted our heads to one side, and declared “This is just too efficient and fast. I think I’ll throw it away and use the Flash version.”

Let’s be clear here: iPhone is the platform that matters to me. I have an iPhone application already. Apple is not trying to restrict what developers do on other platforms. They are incapable of making development on another platform harder than it is now. The very idea is laughable. What they can do, however, is prevent developers from cross-compiling to their platform.

So, was all of the work on the iPhone packager a waste of time and resources? No, I don’t believe so. We proved that:
  1. There is no technical reason that Flash can’t run on the iPhone
  2. Developers can create well performing and compelling content for the device with Flash

Here again I disagree with Mike. The Flash applications that Adobe posted to the store were universally reviled for their huge flash and memory footprint and poor performance. While Adobe proved that Flash can run on the iPhone, it also proved that it can’t run well.

The second point has still not been proven. What has been proven instead is that developers can create well performing and compelling content for other devices in Flash.

However, more importantly, the teams implemented features (such as hardware acceleration and Ahead of Time compilation) that we will now be able to leverage for other devices and platforms. We have gained knowledge and experience that are being directly applied to Flash Player 10.1 and Adobe AIR 2.0 for other mobile operating systems.

These features will help. That is true. However, these features could and should have come as a result of Flash on other mobile devices. Although these improvements will also help Flash on Mac OS X, Flash on Mac OS X has performed poorly for years. Introducing the iPhone into this thought is as good a fit as blending a steak into a strawberry milk shake.

If Adobe is serious about creating cross-platform applications, they took the wrong approach from the start: An Objective-C compiler that compiles to Flash would have been much more useful. But this would accomplish the opposite of what Adobe wants to do: locking developers into using Adobe’s tools. This has never been about picking open over closed, just picking Adobe’s closed over Apple’s closed.

(Thanks to Daring Fireball.)

Update: The first paragraph of this started out as a comment to Mike’s blog. That comment was rejected. That is the degree to which Mike believes in openness.

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Sorry, but accepting Flash is potentially devastating to me

Ars Technica Why Ad Blocking is devastating to the sites you love:

If you read a site and care about its well being, then you should not block ads or you subscribe to sites like Ars that offer ads-free versions of the site. If a site has advertising you dont agree with, dont go there. I think it is far better to vote with page views than to show up and consume resources without giving anything in return.

Let’s be clear here: I don’t run an ad blocker. I do run a Flash blocker, because Flash is unstable and insecure. And no, I will not white-list you to let you load Flash automatically.

And before you ask, you can’t have my root password either.

I also don’t keep a list of sites I’m not welcomed at. For the half dozen times a year I read a story on Ars (at most), I’m not going to feel guilty either.

Look, in the comments you have admitted you don’t control the content of the Flash:

We don’t allow ads with non-user initiated sound. So unless you interact with the ad you shouldn’t hear a thing. If you ever do then let us know so we can fix it/nuke it.

If ads make sound uninvited, tell you?!? Are you serious? What if they use some new Flash exploit to root around and steal my private key, or otherwise execute arbitrary code on my computer?

Should I tell you then, too?

The first step to getting on my white list is to write your own Flash, not just serve someone else’s. Taking people’s security that cavalierly probably should be criminal.

You can’t just say “Oh, that’s on Adobe.” By now you know what an insecure mess Flash is.

If you serve me HTML ads, I’ll be happy to view them. I’m not sure if you’ve heard, but it turns out that you can do a lot of cool things with HTML.

Also I just checked, and Javascript can (indirectly) detect my Flash blocker. There’s no reason you should try to blame users like me rather than take the responsibility on yourself. The difference between my Mac and an iPhone is that you’re able to detect the latter without much effort, but the former would take a little more effort on your part.

Look, I’m sorry I cost you a fraction of a penny. But the potential pain for me in choosing to run Flash is far, far greater. And if you really cared about your users, you’d know that and have moved on from Flash already. Don’t try to lay a guilt trip on me!

I’ll see you in six months. Not intentionally, that’ll just be the next time I have reason to visit Ars. Maybe you’ll have this sorted out by then.

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Changes to come

What to expect around here:

  • Presentation
    • Helvetica Neue. Because no other font comes close.
    • A streamlined and less boxy design.
    • Removal of side bar. Most of its functionality will be merged into the footer, and the search into the header.
  • Content:
    • More frequent posts, as I attempt to kill my fear of sucking by doing so more often.
    • More focus on iPhone and Mac development.
    • Less focus on Windows development, since I don’t have to do it anymore.
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A one day project

I started work today on an iPhone project with a friend. I figured it would take only a day to get to a reasonable 1.0. I’ve only put in about a half day on it so far, but at this point I’m pretty sure it’s actually a two day project.

Looked at one way, that’s a 200% estimation overflow. But more realistically, it means it was pretty small and I tackled it in the wrong way. I had to refactor some code early that I left alone for too long. I should’ve written in the right way to begin with, and I should have realized it was wrong sooner, and I should have stopped trying to make it work.

More pragmatically, maybe I should have known better. But, of course, I didn’t. And that’s okay! I know better now.

What’s my point in posting this?

Mostly, it’s this: iPhone development isn’t nearly as hard as I’ve made it out to be. Useful applications can actually be quite small and still be useful. Simple things are simple. When they’re not simple, it’s time to fix something.

I’ll post a link here when I finish the project. It’ll be a bit before I can devote another day to it. But I’m excited by its usefulness, its simplicity, and the idea of having an app in the App Store of my own.

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Fraser Speirs of Connected Flow (author of FlickrExport and Changes) on the reaction to the iPad Future shock:

I’m often saddened by the infantilising effect of high technology on adults. From being in control of their world, they’re thrust back to a childish, mediaeval world in which gremlins appear to torment them and disappear at will and against which magic, spells, and the local witch doctor are their only refuges.
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Paul Graham (Wikipedia article) on Apple’s Mistake, with a great comparison: What would happen if every update to Mac OS X had to go through an opaque, fickle intermediary?

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Manton Reece, developer of Clipstart and Wii Transfer for the Mac, writing on the only two acceptable fixes for the iPhone App Store, boils down the iPhone problems to a single sentence:

I want my software to fail because it sucks, or is buggy, or doesn’t have the right features, not because Apple can shut me down over a minor difference of opinion.
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