Good design is easily atriculated

The Sapir-WIMP hypothesis: The more easily you can talk about a user interface, the more easily you can understand how to manipulate it.

We used to use a very similar principle here: If you can’t document it in a way that makes sense, the interface doesn’t make sense. I say “used to” only because I have no clue if it’s still in play. I think it fell by the wayside when we had to write documentation describing how to set things up in other products.1

  1. Products designed by developers who clearly didn’t follow this principle. []
This entry was posted in Link and tagged , . Bookmark the permalink.

Comments are closed.